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Date: May 25, 1989 09:52
From: CHARM::ROTBERG
To: @STATUS
STUN RUNNER
STUN RUNNER
GAME DEVELOPMENT STATUS STUN RUNNER
DATE: MAY 25, 1989
PL: ED ROTBERG DATE STARTED: 28 APR 88 9 JUN 88 PROJECT LEADER: HALLY START DATE: 2 MAY 88
LAB: STUN RUNNER (MULTISYNC)
EXT: 1727 OR 1720 NUMBER : 511
TEAM NU
| | SCHEDULE or | MISSED DATES |
| | | |
------------------------------------------------------------------------
PROJECT START: < 2 MAY 88>
1ST REVIEW: < 6 JUL 88> 8 JUL 88
MULTISYNC PCB DEBUGGED < 1 AUG 88>
2ND REVIEW: < 2 SEP 88> 24 AUG 88 15 AUG 88
3RD REVIEW: < 10 NOV 88> 4 NOV 88 14 OCT 88
FOCUS GROUP: < 22 NOV 88> 16 NOV 88
4TH REVIEW: < 31 MAR 89> 20 JAN 89 13 JAN 89
FIELD TEST: < 14 APR 89> 7 APR 89 10 MAR 89
PROD RELEASE: 2 JUN 89 26 MAY 89 19 APR 89
FGA: 21 JUL 89 14 JUL 89 4 JUN 89
The "Focusing" of the two controllers was done yesterday, and Jerry has
collected the questionaires. Hopefully we will have some definite
direction from this input.
The graphics decompression algorithms have been rewrtitten in assembler in
order to spped up the decompression of backgrounds (thanks to Mike A. for
his assistance). The code really screams now and as a result, the new map
screens which look a lot better can be used.
We are planning on swithcing over to the ADSP II board today or tomorrow
and will be adding new graphics as a result. This may have to wait because
of further control testing, or because we need some of Max's time to
implement the banking required with the new scheme.
The Audio group has been given a list of voice cues to implement.
The new Galaxy background has been added to the game and looks great, as
does the latest title screen. The first run of the Ring-of-Fire graphics
has been done.
May 25, 1989