(1 / 1)
Date: February 02, 1989 13:46
From: ERNIE::HALLY
To: @[HALLY]STUN
STUN RUNNER
STUN RUNNER
GAME DEVELOPMENT STATUS STUN RUNNER
DATE: FEB 3, 89
PL: MIKE HALLY DATE STARTED: 28 APR 88 9 JUN 88 PROJECT LEADER: HALLY START DATE: 2 MAY 88
LAB: STUN RUNNER (MULTISYNC)
EXT: 1727 OR 1720 NUMBER : 511
TEAM NU
| | SCHEDULE or | MISSED DATES |
| | | |
------------------------------------------------------------------------
PROJECT START: < 2 MAY 88>
1ST REVIEW: < 6 JUL 88> 8 JUL 88
MULTISYNC PCB DEBUGGED < 1 AUG 88>
2ND REVIEW: < 2 SEP 88> 24 AUG 88 15 AUG 88
3RD REVIEW: < 10 NOV 88> 4 NOV 88 14 OCT 88
FOCUS GROUP: < 22 NOV 88> 16 NOV 88
4TH REVIEW: ** 10 FEB 89 20 JAN 89 13 JAN 89
FIELD TEST: 24 FEB 89 10 FEB 89
PROD RELEASE: 19 APR 89
FGA: 4 JUN 89
ACTION ITEMS:
1. HARDWARE- USING NEW SAD AUDIO BOARD.
2. WE DECIDED TO GO WITH A STANDARD RES. MONITOR (512 x 240)
OF THE 19" VARIETY.
3. A NEW UP TO DATE COST OF THE STUN GAME IS AVAILABLE.
4. THE ABILITY OF SPEED CONTROL IS STILL AN OUTSTANDING
ISSUE. MAYBE AFTER OUR 4 TH. REVIEW WE WILL MAKE A DECISION
FOR FIELD TEST. (LOOKS LIKE THE FLIGHT CONTROL IS BACK)
5. WE WILL BE USING THE FAMILY CABINET FOR FIELD TEST.
6. ADDITIONAL ANIMATION FOR FIELD TEST REQUIRED AFTER REVIEW.
7. 4 TH. REVIEW PUSHED BACK ANOTHER WEEK TO 2/10/89. THE TEAM
HAS BEEN SICK AND NEEDS THE TIME TO TEST OUT NEW ADDITIONS.
8. A DETAILED WRITE-UP OF GAME GOAL STILL NEEDS TO BE DONE.
9. THE NEW EDITOR SHOULD ALLOW FOR QUICK TUNNEL DESIGN!
10. VOICE FOR FIELD TEST RECORDED ON 1/17/89. ITS IN GAME.
11. ED IS JUST WORKIN......."I BE WORKIN BOSS, MY LATEST
CREATION IS THE ABILITY TO VERTICALLY SCROLL BACKGROUND"
Feb 02, 1989