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Date: October 18, 1990 15:32
From: KIM::RAY
To: @SYS$MAIL:EE
CC: RAY
We just got burned in yet another way on Pit-Fighter. I am writing this message to you in hopes that you will take the time now to keep this same problem from biting you when you sell your game to Japan. On the game we build in the U.S., we use Kick, Jump/Start, and Punch buttons for each player. The standard Japanese game cabinets have 3 action buttons (A,B,C) and one Start button for each player. Konami has asked us to change the PCBs so that the Start buttons on their control panel start the game. (The start buttons come in to the Jamma connector on 17 and U.) What the hardware guys should do: make sure the Start buttons (17 and U) can be read by the microprocessor. What the software folks should do: make sure you read the Start buttons (in addition to any buttons you are already reading for Start) and Start a game if appropriate. That way, it will work in the U.S. as well as in Japan. Let me know if you need help deciphering this! John
Oct 18, 1990