atari email archive

a collection of messages sent at Atari from 1983 to 1992.

Use the JAMMA START Inputs!!

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We just got burned in yet another way on Pit-Fighter. I am 
writing this message to you in hopes that you will take the 
time now to keep this same problem from biting you when you 
sell your game to Japan.

On the game we build in the U.S., we use Kick, Jump/Start, and 
Punch buttons for each player. The standard Japanese game
cabinets have 3  action buttons (A,B,C) and one Start button for
each player.  Konami has asked us to change the PCBs so that the
Start buttons  on their control panel start the game. (The start
buttons come  in to the Jamma connector on 17 and U.)

What the hardware guys should do: make sure the Start buttons 
(17 and U) can be read by the microprocessor.

What the software folks should do: make sure you read the Start 
buttons (in addition to any buttons you are already reading for 
Start) and Start a game if appropriate. That way, it will work 
in the U.S. as well as in Japan.

Let me know if you need help deciphering this!

John
Message 1 of 1

Oct 18, 1990