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Updated gen_eer.asm

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	Actually to all game programmers. Others can stop reading and
delete this message.

	OK, I have just fixed some bugs in gen_eer.asm. Truthfully,
I just editted in the bug-fixes I have made over the last year or
so for the games that needed them. I hadn't done this before, because
it's going to require you folks to define a few constants which you
didn't formerly need. But the "official" gen_eer.asm was getting _so_
out of date I decided to bite the bullet. If you re-assemble your
xxx_eer.asm and get error messages, you need to check:

	definition of QSIZE (probably should be 4, but in any case you
		need it to be a power of two and to use it in the DS.L
		that allocates the write queue

	definition of MAXREC (should be 33 for 2804, or 135 for 2816)
		I have heard 2804's are getting scarce, so you should
		at least be _able_ to use 2816's

	definitions of M_HSCT and M_HSCTS. If you don't have them,
		see me or crib them off of someone who does.

	your macro definitions for references to numbers like 33 and $0C,
		which are now represented by MAXREC et al. In particular,
		a MOVEQ.L of 33 cannot safely be changed to a moveq.l
		of MAXREC, since 135 will not fir in a signed byte.

Any other questions, you know where to find me (is your passport valid
for Brazil?)
					Mike
Message 1 of 1

Sep 07, 1989