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Date: November 30, 1989 09:43
From: CHARM::ROTBERG
To: @STATUS
STUN RUNNER STUN RUNNER GAME DEVELOPMENT STATUS STUN RUNNER DATE: NOVEMBER 30, 1989 PL: ED ROTBERG DATE STARTED: 28 APR 88 9 JUN 88 PROJECT LEADER: HALLY START DATE: 2 MAY 88 LAB: STUN RUNNER (MULTISYNC) EXT: 1727 OR 1720 NUMBER : 511 TEAM NU | | SCHEDULE or | MISSED DATES | | || | ------------------------------------------------------------------------ PROJECT START: < 2 MAY 88> 1ST REVIEW: < 6 JUL 88> 8 JUL 88 MULTISYNC PCB DEBUGGED < 1 AUG 88> 2ND REVIEW: < 2 SEP 88> 24 AUG 88 15 AUG 88 3RD REVIEW: < 10 NOV 88> 4 NOV 88 14 OCT 88 FOCUS GROUP: < 22 NOV 88> 16 NOV 88 4TH REVIEW: < 31 MAR 89> 20 JAN 89 13 JAN 89 FIELD TEST: < 14 APR 89> 7 APR 89 10 MAR 89 FIELD TEST #2: < 16 JUN 89> FIELD TEST #3: < 7 JUL 89> PROD RELEASE: < 4 AUG 89> 28 JUL 89 2 JUN 89 26 MAY 89 FGA: < 18 SEP 89> 25 SEP 89 15 SEP 89 21 JUL 89 Sales & marketing are considering doing a Japanese version of the game. My best estimation is that it will take from 1 to 2 weeks to implement the changes necessary to add the Kanji (and possibly Japanese voice cues) to the game.
Nov 30, 1989