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STUN Runner status report

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 							STUN RUNNER
							STUN RUNNER
                    GAME DEVELOPMENT STATUS             STUN RUNNER
   
DATE: JULY 27, 1989			
                        PL: ED ROTBERG		DATE STARTED: 28 APR 88								9  JUN 88     PROJECT LEADER: HALLY	START DATE:  2 MAY 88					
LAB: STUN RUNNER          (MULTISYNC)
EXT: 1727 OR 1720      	NUMBER  : 511
                          TEAM NU           

|		  	| SCHEDULE or |  MISSED DATES 			|
|			|  |					|
------------------------------------------------------------------------
  PROJECT START:	 < 2 MAY 88>
  1ST REVIEW:	 	 < 6 JUL 88>	8 JUL 88
  MULTISYNC PCB DEBUGGED < 1 AUG 88> 
  2ND REVIEW:	         < 2 SEP 88>   24 AUG 88    15 AUG 88 	 
  3RD REVIEW:	        < 10 NOV 88>    4 NOV 88    14 OCT 88 
  FOCUS GROUP:          < 22 NOV 88>   16 NOV 88
  4TH REVIEW:           < 31 MAR 89>   20 JAN 89    13 JAN 89     
  FIELD TEST:		< 14 APR 89>    7 APR 89    10 MAR 89
  FIELD TEST #2:	< 16 JUN 89>
  FIELD TEST #3:	<  7 JUL 89>
  PROD RELEASE:		   4 AUG 89    28 JUL 89     2 JUN 89    26 MAY 89
  FGA:			  25 SEP 89    15 SEP 89    21 JUL 89    14 JUL 89

The PCB assemblies for the MultiSync board and the ADSP II board have been 
released.  We have also given a parts list to manufacturing listing the parts
and quantities required by engineering to build the 6 AMOA show games.

The SA II audio PCB has been finished, and the parts list has been sent to 
manufacturing.  The final release should happen by 8/4.

Software developement continues. I have generate a completed list of 
remaining software action items.  The new attract demo sequence is complete.
The "Final challenge" has been added and debugged, and the track design and
traffic for the final challenge level is nearly complete.  We will now 
begin to add the intermediate challenge levels.

Screen graphics are in pretty good shape.  We will still need some "end-game" 
animations done, but Will is on vacation, and he should be able to get to 
that when he returns.
Message 1 of 1

Jul 27, 1989