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STUN Runner status report

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 							STUN RUNNER
							STUN RUNNER
                    GAME DEVELOPMENT STATUS             STUN RUNNER
   
DATE: JUNE 22, 1989			
                        PL: ED ROTBERG		DATE STARTED: 28 APR 88								9  JUN 88     PROJECT LEADER: HALLY	START DATE:  2 MAY 88					
LAB: STUN RUNNER          (MULTISYNC)
EXT: 1727 OR 1720      	NUMBER  : 511
                          TEAM NU           

|		  	| SCHEDULE or |  MISSED DATES 			|
|			|  |					|
------------------------------------------------------------------------
  PROJECT START:	 < 2 MAY 88>
  1ST REVIEW:	 	 < 6 JUL 88>	8 JUL 88
  MULTISYNC PCB DEBUGGED < 1 AUG 88> 
  2ND REVIEW:	         < 2 SEP 88>   24 AUG 88    15 AUG 88 	 
  3RD REVIEW:	        < 10 NOV 88>    4 NOV 88    14 OCT 88 
  FOCUS GROUP:          < 22 NOV 88>   16 NOV 88
  4TH REVIEW:           < 31 MAR 89>   20 JAN 89    13 JAN 89     
  FIELD TEST:		< 14 APR 89>    7 APR 89    10 MAR 89
  FIELD TEST #2:	< 16 JUN 89>
  FIELD TEST #3:	   7 JUL 89
  PROD RELEASE:		  28 JUL 89	2 JUN 89    26 MAY 89    19 APR 89 
  FGA:			  27 SEP 89    15 SEP 89    21 JUL 89    14 JUL 89

STUN Runner is still at Milpitas Golfland, and has been giving us good feedback
on gameplay changes.

Software changes include adding "kamakazi" intelligence to the HoverBot, 
another new level (19 in all now) has been added, reworked the opening 
animation sequence to tie into the "ride-on" cabinet theme.

In addition, we are continuing to tweak the game play as per input from 
field test.

Max Behensky has been working on improving the vector mode of the GSP and 
has also been improving overall performance for us.  Stephanie Mott will be 
making changes to the ADSP code to help us improve control response time 
when she is fully recovered.

Will has been supplying us with the graphics for the new opening animation 
sequence, and Kris Moser has been giving us new Depot backgrounds.

We are anticipating new audio including a new music track as well as some
additional voice and sound effects.

The fiberglass prototypes for the seat and control panel have both arrived 
and they look "excellent!"  A meeting was held this week to review cabinet 
graphic concepts, and Kyoko is in the process of reworking the concepts as 
dictated by that meeting.

We should be able to make the "ride-on" cabinet field test date of 7/7 
comfortably.

"Th-th-that's all folks!"
Message 1 of 1

Jun 29, 1989