atari email archive

a collection of messages sent at Atari from 1983 to 1992.

Status Report for STUN Runner

(1 / 1)


 							STUN RUNNER
							STUN RUNNER
                    GAME DEVELOPMENT STATUS             STUN RUNNER
   
DATE: MAY 11, 1989			
                        PL: ED ROTBERG		DATE STARTED: 28 APR 88								9  JUN 88     PROJECT LEADER: HALLY	START DATE:  2 MAY 88					
LAB: STUN RUNNER          (MULTISYNC)
EXT: 1727 OR 1720      	NUMBER  : 511
                          TEAM NU           

|		  	| SCHEDULE or |  MISSED DATES 			|
|			|  |					|
------------------------------------------------------------------------
  PROJECT START:	 < 2 MAY 88>
  1ST REVIEW:	 	 < 6 JUL 88>	8 JUL 88
  MULTISYNC PCB DEBUGGED < 1 AUG 88> 
  2ND REVIEW:	         < 2 SEP 88>   24 AUG 88    15 AUG 88 	 
  3RD REVIEW:	        < 10 NOV 88>    4 NOV 88    14 OCT 88 
  FOCUS GROUP:          < 22 NOV 88>   16 NOV 88
  4TH REVIEW:           < 31 MAR 89>   20 JAN 89    13 JAN 89     
  FIELD TEST:		< 14 APR 89>    7 APR 89    10 MAR 89
  PROD RELEASE:		   2 JUN 89    26 MAY 89    19 APR 89 
  FGA:			  21 JUL 89    14 JUL 89     4 JUN 89 


Another cabinet meeting was held on Monday, and the general consesus is now to
go with a "ride-on" type of cabinet, probably with the 19" monitor.  Two mock-
ups have been delivered to the STUN lab and hooked up to the game development
for evaluation tommorrow.

A meeting was held with John Ray, Jerry Momoda, Andy Burgess, and Ed 
Rotberg on Wednesday, to discuss the agenda for development.

We are currently unable to add any more object graphics until the ADSP II
boards are available.  Will is working on a new concept for the presentation
of the maps in the game.  Sam is working on the "ring-o-fire" weapon.

The "ring-o-fire" weapon has been added to the software, and is currently
always available.  We are still trying to decide on the rules for when the
player will receive this weapon, and how to visually indicate that he has it.
The "Momo" switch has been implemented, allowing the steering in the tunnel
to be the reverse of the way it has been so for.  This is set up on an option
switch so that we can evaluate this option fully.  The audio self-test has been
re-written.
Message 1 of 1

May 11, 1989