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Date: June 22, 1989 13:47
From: KIM::DOWNEND
To: @ALPHAGANG.DIS
!!!!!!! THIS IS CONFIDENTIAL: ATARI EYES AND EARS ONLY !!!!!!!! There are two changes in effect on the bonus plan - Rich asked that we mention these verbally since it will be a while before the changes are published: 1) Previously, the cap on overhead was $325; now it is $350. Additionally this applies to "Standard single display games". For games like 4-player Cyberball there would be no cap on overhead; instead the standard overhead rate would apply fully when calculating profit. Games like Compact Hard Drivin and Stun Runner are likely to be treated as "non-standard" although a final decision has not been reached as near as I could tell. For reference, the standard overhead on Cyberball was $353. The standard overhead on Escape is $325.50 derived from 4.34 hours of labor times the new $75/hr overhead rate. 2) In games (like coin-op Tetris) where the implementation existed previously, and the coin-op game is a conversion of a pre-existing game, then there is a cap or maximum on the bonus pool of $240,000. Additionly the funding percentages are different - they are 3% and 6% as opposed to 4% and 7%. As I recall the profit levels are the same, i.e. 0% for the first $500,000, 3% between 500,000 and $3,000,000, and 6% above $3M up to the 240,000 cap. !!!!!!! THIS IS CONFIDENTIAL: ATARI EYES AND EARS ONLY !!!!!!!!
Jun 22, 1989