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Date: March 21, 1991 22:41
From: BERT::STARK
To: PIERCE,KWINN,RAY
Path: dms!motcsd!apple!usc!elroy.jpl.nasa.gov!ncar!gatech!prism!prism.gatech.EDU!ce1zzes From: [email protected] (Eric Sheppard) Newsgroups: rec.games.video Subject: Williams/Atari (Was Re: No More Bally Tables?) Message-ID: <[email protected]> Date: 21 Mar 91 05:33:35 GMT Sender: [email protected] Organization: Georgia Institute of Technology Lines: 43 (This article piece came through rec.games.pinball, and I wanted to add to that, but I forgot to cross it here.) [email protected] (Steve Baumgarten) writes: >They've had a few bombs, of course, but back when video games were >being cranked out by the dozen -- most decidedly mediocre -- Williams >games always stood out. The attention to every detail -- from sound >to graphics to game play -- showed, and the arrival of a new Williams >video game usually meant that you had to start getting to the arcade >early to get any playing time. >Williams games are, above all, players' games, just the way their pins >are players' pins. You state exactly Atari's position today, IMHO. In these days of chop-socky/scrolling-blastemups, I always look forward to finding a new Atari video, because I know they go the extra mile to bring innovation into our otherwise dull lives... (eh! dramatic, corny pause) I could forgive them for "Pit Fighter", though I can't see why they would sully their mounting reputation with this muddled chop-socky derivative. Easy bucks, I guess. Couldn't they at least have digitized the characters more carefully, and animated them more smoothly? But I digress. Rattle through the list of recent Atari vids. Crystal Caverns, Marble Madness, Packrat, Indy & Temple of Doom, Road Runner, Paperboy, 720, Night Stocker, Rolling Thunder, (?forget name)/Badlands, Xybots, Toobin, Gauntlet, APB, Klax, Hard/Race Drivin', S.T.U.N. Runner, Cyberball, Rampart. Each truly in a class by itself; I've seen other companies try to copy them and fail miserably. (Remember that horrid SNK ripoff of Rolling Thunder? That one lasted only two months.) Some were disappointing, most were terrific, but each had at least one extremely well developed aspect. Some take an old idea and apply a new concept (Cyberball, Hard Drivin'), but many are totally unique (Marble Madness, Paperboy, Toobin, Klax, etc.) Let the other companies continue to spit out the ninjadrek shootanythings, but the only vids that get my quarters come from Atari. Eric One last thing. I hope this 'digitized people' thing passes quickly; Williams' new football game looks sloppy, with all those blitting images.
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Date: March 22, 1991 11:05
From: GAWD::KWINN
To: @SYS$MAIL:ENGINEER
Someone send this man a prize. (I like the way he thinks!) Then tell him to get all his friends back into the arcade. Meanwhile, introduce him to a teenager. (Sigh...) (But how could he be so wrong about digitizing?)
Mar 21, 1991