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Date: June 14, 1990 18:12
From: KIM::RAY
To: MCCARTHY,HUBBERSTEY,LEE,MARGOLIN,MONCRIEF,MEYETTE,BELL,SMITH,JACKSON,JANG
CC: TAKAICHI,DOWNEND,MOORE,RAY
DFM -- DATABASE SUB-COMMITTEE
Summary of First Meeting -- 6/13/90
J. Ray 6/14/90
Attendees: Jed Margolin, Rick Moncrief, Tim Hubberstey, Sam
Lee, Pat McCarthy, Jeff Bell, Mike Jang, Art Jackson,
Tom Smith, John Ray
Preferred Parts List (PPL)
We agreed that a PPL is important and that we want to do
it. It will be an additional data base that is just a
list of part numbers that are preferred. Designers
should use parts from this list when reasonable, but
they may use parts from the "Active" parts list without
any special approval process.
We discussed methods for getting parts on to and off of
the PPL. Rick Meyette and the Components Engineer will
be involved in further discussions on this topic. The
ideas that were suggested are:
The initial PPL:
We will generate a list of parts called out on
games in production during the last year. Parts on
this list will be crossed out by a group of
interested people (designers, component engineers),
based upon standardizing on RAM speeds, etc. The
remaining list will become the PPL.
Adding/deleting parts to/from PPL:
Approximately once per quarter, the interested
group will get together to discuss additions and
deletions. The candidates for addition are new
parts during the last quarter and any other parts
the interested persons would like considered.
The candidates for deletion are any parts not used
in production during the past year and any other
parts the interested persons would like considered.
This procedure should be finalized by July 13. The
initial list of parts should be generated and reviewed
by July 27. The PPL should be implemented by August 17.
Designer's Tools
There are two phases of design that need to be
addressed. The first phase is in searching through the
data base to see what the possible parts are, and
tagging those that should be considered in the second
phase. For this first phase, we discussed the "Generic"
field vs. the "Description" field. We felt that if we
could make the Description field consistent and
complete, we would not need the Generic field. Tom
Smith proposed that we look at the IEEE standard for
descriptions.
Assuming Component Engineering agrees with this
decision, I would like to task them to come up with a
standard for descriptions by August 10. (Ideally, it
would be an industry standard that is already well-
documented and de-bugged.) This standard should be
approved by this committee by August 17. All new parts
will be assigned descriptions according to the standard.
Preferred parts should have the new descriptions (where
required) by October 1. The remaining parts should
receive new descriptions on an ongoing basis until
completed.
The second phase of design that needs to be addressed is
in viewing pertinent information about those parts
selected in the first phase.
There is a great deal of information useful to the
designers in the AVL and MANMAN. We discussed ways to
make this more accessible. Pat McCarthy will put
together a list of what is available vs. what is
desired. The interested parties will meet and finalize
what should be done. Some of the possibilities are:
Write a special program for the designers that
quickly displays the info. they need.
Document the programs that are available so that
more people can use them.
Pull a subset of the database in to a text file
(weekly) that can be searched more quickly than the
data base.
Pat should have his first pass list of available
programs and desired features by July 9. He should get
together with the interested parties and come up with
the desired programs by July 16. Depending on the
complexity, the programs could be ready by the end of
August. Additional changes may be requested after using
the new programs.
Pat and Mike Jang should work together to determine what
changes might be necessary to make the programs more
useful to the Design Services groups.
MANMAN Engineering
With a smaller group (Smith, Jackson, McCarthy, Ray), we
discussed the advantages MANMAN Engineering would
provide. The advantages are significant, and Tom Smith
will document (as he has time) the specific advantages
that would be beneficial to Atari. The cost is $12,000,
which seemed to some to be a far better benefit/cost
than the nifty new paper shredder.
Please let me know if you feel any dates are unreasonable or
have any corrections or additions to this summary.
Thanks!!
John
Jun 14, 1990