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Date: June 14, 1990 18:12
From: KIM::RAY
To: MCCARTHY,HUBBERSTEY,LEE,MARGOLIN,MONCRIEF,MEYETTE,BELL,SMITH,JACKSON,JANG
CC: TAKAICHI,DOWNEND,MOORE,RAY
DFM -- DATABASE SUB-COMMITTEE Summary of First Meeting -- 6/13/90 J. Ray 6/14/90 Attendees: Jed Margolin, Rick Moncrief, Tim Hubberstey, Sam Lee, Pat McCarthy, Jeff Bell, Mike Jang, Art Jackson, Tom Smith, John Ray Preferred Parts List (PPL) We agreed that a PPL is important and that we want to do it. It will be an additional data base that is just a list of part numbers that are preferred. Designers should use parts from this list when reasonable, but they may use parts from the "Active" parts list without any special approval process. We discussed methods for getting parts on to and off of the PPL. Rick Meyette and the Components Engineer will be involved in further discussions on this topic. The ideas that were suggested are: The initial PPL: We will generate a list of parts called out on games in production during the last year. Parts on this list will be crossed out by a group of interested people (designers, component engineers), based upon standardizing on RAM speeds, etc. The remaining list will become the PPL. Adding/deleting parts to/from PPL: Approximately once per quarter, the interested group will get together to discuss additions and deletions. The candidates for addition are new parts during the last quarter and any other parts the interested persons would like considered. The candidates for deletion are any parts not used in production during the past year and any other parts the interested persons would like considered. This procedure should be finalized by July 13. The initial list of parts should be generated and reviewed by July 27. The PPL should be implemented by August 17. Designer's Tools There are two phases of design that need to be addressed. The first phase is in searching through the data base to see what the possible parts are, and tagging those that should be considered in the second phase. For this first phase, we discussed the "Generic" field vs. the "Description" field. We felt that if we could make the Description field consistent and complete, we would not need the Generic field. Tom Smith proposed that we look at the IEEE standard for descriptions. Assuming Component Engineering agrees with this decision, I would like to task them to come up with a standard for descriptions by August 10. (Ideally, it would be an industry standard that is already well- documented and de-bugged.) This standard should be approved by this committee by August 17. All new parts will be assigned descriptions according to the standard. Preferred parts should have the new descriptions (where required) by October 1. The remaining parts should receive new descriptions on an ongoing basis until completed. The second phase of design that needs to be addressed is in viewing pertinent information about those parts selected in the first phase. There is a great deal of information useful to the designers in the AVL and MANMAN. We discussed ways to make this more accessible. Pat McCarthy will put together a list of what is available vs. what is desired. The interested parties will meet and finalize what should be done. Some of the possibilities are: Write a special program for the designers that quickly displays the info. they need. Document the programs that are available so that more people can use them. Pull a subset of the database in to a text file (weekly) that can be searched more quickly than the data base. Pat should have his first pass list of available programs and desired features by July 9. He should get together with the interested parties and come up with the desired programs by July 16. Depending on the complexity, the programs could be ready by the end of August. Additional changes may be requested after using the new programs. Pat and Mike Jang should work together to determine what changes might be necessary to make the programs more useful to the Design Services groups. MANMAN Engineering With a smaller group (Smith, Jackson, McCarthy, Ray), we discussed the advantages MANMAN Engineering would provide. The advantages are significant, and Tom Smith will document (as he has time) the specific advantages that would be beneficial to Atari. The cost is $12,000, which seemed to some to be a far better benefit/cost than the nifty new paper shredder. Please let me know if you feel any dates are unreasonable or have any corrections or additions to this summary. Thanks!! John
Jun 14, 1990